VS
HiSilicon Kirin 8020
hisilicon
AnTuTu: 1,326,372
VS
Google Tensor G2
Google
AnTuTu: 939,027

â„šī¸ Basic Information

Brand hisilicon Google
Class Mid range Flagship
Release Date 19 May 2025 06 Oct 2022
Process 7 5
Manufacturing - Samsung

⚡ Spesifikasi CPU

CPU Architecture 1x 2.285 GHz – Cortex-A715 3x 2.05 GHz – Cortex-A715 4x 1.30 GHz – Cortex-A510 2x 2.85 GHz – Cortex-X1 2x 2.35 GHz – Cortex-A78 4x 1.80 GHz – Cortex-A55
CPU Cores 8 8
CPU Frequency 2285 2850
Instruction Set ARMv8-A ARMv8.4-A

📊 Benchmark

AnTuTu 10 1,326,372 939,027

💾 Memori

Tipe Memori LPDDR5X LPDDR5
Frekuensi Memori 4266 MHz 3200 MHz
Max Bandwidth 68.2 Gb/s 51.2 Gb/s
Max Memory Size 16 GB 16 GB

🎮 GPU

GPU Maleoon 920 Mali-G710 MP7
GPU Architecture - -

📡 Konektivitas

5G Ya Ya
WiFi 7 6
Bluetooth 5 5

🧭 Sistem Navigasi

GPS Ya Ya
GLONASS Ya Ya
Beidou Ya Ya
Galileo Ya Ya
QZSS Ya Ya
NAVIC Ya Ya

🔧 Detail GPU

Pipelines 4 Pipeline 7 Pipeline
Shading Units 256 Unit 64 Unit
Total Shaders 1024 Unit 448 Unit

🎨 Graphics API

Vulkan Version Version 1 Version 1
OpenCL Version Version 2.0 Version 2.0
DirectX Version Version 12 -

đŸ’ŋ Storage & Display

Storage Type UFS 4.0 UFS 3.1
Max Display Resolution 3840x2160 3840x2160
Max Camera Resolution - 200 MP

đŸŽŦ Video & Audio

Video Capture 4K at 60FPS 4K at 60FPS
Video Playback 4K at 60FPS 4K at 60FPS
Video Codecs H.264, H.265, VP9 H.264, H.265, AV1, VP9
Audio Codecs AAC, AIFF, CAF, MP3, MP4, WAV AAC, AIFF, CAF, MP3, MP4, WAV

🧠 Cache & NPU

Cache - 4MB
Cache Level - L3
System Level Cache - -
NPU Da Vinci Next-gen Tensor Processing Unit

Advantages HiSilicon Kirin 8020

Higher AnTuTu performance (387,345 points)
Higher memory frequency (4266 MHz)
More shading units (256 units)

Disadvantages HiSilicon Kirin 8020

Fewer GPU pipelines (4 pipelines)
Smaller cache ( KB)
Less efficient manufacturing process (7)

Advantages Google Tensor G2

More GPU pipelines (7 pipelines)
Larger cache (4 KB)
More advanced manufacturing process (5)

Disadvantages Google Tensor G2

Lower AnTuTu performance (387,345 points)
Lower memory frequency (3200 MHz)
Fewer shading units (64 units)